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function ActionCastFakeSpellAtLocation (int nSpell, location lTarget, int nProjectilePathType=PROJECTILE_PATH_TYPE_DEFAULT)

The action subject will fake casting a spell at lLocation; the conjure and cast animations and visuals will occur, nothing else.

  • nSpell:
  • lTarget:
  • nProjectilePathType: PROJECTILE_PATH_TYPE_*
  • Return type: void
  • Include file: nwscriptdefn
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