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function ActivatePortal (object oTarget, string sIPaddress="", string sPassword="", string sWaypointTag="", int bSeemless=FALSE)

Try to send oTarget to a new server defined by sIPaddress.

  • oTarget:
  • sIPaddress: this can be numerical "192.168.0.84" or alphanumeric "www.bioware.com". It can also contain a port "192.168.0.
  • 84: 5121" or "www.bioware.
  • com: 5121"; if the port is not specified, it will default to 5121. -
  • sPassword: login password for the destination server -
  • sWaypointTag: if this is set, after portalling the character will be moved to this waypoint if it exists -
  • bSeamless: if this is set, the client wil not be prompted with the information window telling them about the server, and they will not be allowed to save a copy of their character if they are using a local vault character.
  • Return type: void
  • Include file: nwscriptdefn
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