Djinni Wiki

function CreateVisualEffectAtCreature (string sEffect, string sNode, object oCreature, int bSetScene = FALSE)

Creates visual effect at creature. If effect is attached to some node / bone - bSetScene should be set to true to make this effect visible, for effects without choosen node, bSetScene should be set to false

  • Return type: void
  • Include file: nwscriptdefn