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function DespawnCreature (object oCreature, int nDontRespawn = TRUE)

Despawn character.

3 opportunities:

  • story NPC - despawn (character does not respawn)
  • spawnset - despawn (reduces the number of possible to despawn at this stage, unless DontRespawn = false)
  • "loose" creature - deletes the object.
  • Return type: void
  • Include file: nwscriptdefn
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