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function GetAILevel (object oTarget=OBJECT_SELF)

Gets the current AI Level that the creature is running at.

  • Returns one of the following: AI_LEVEL_INVALID, AI_LEVEL_VERY_LOW, AI_LEVEL_LOW, AI_LEVEL_NORMAL, AI_LEVEL_HIGH, AI_LEVEL_VERY_HIGH
  • Return type: int
  • Include file: nwscriptdefn
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