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function GetNearestTrapToObject (object oTarget=OBJECT_SELF, int nTrapDetected=TRUE)

Get the trap nearest to oTarget.

  • Note : "trap objects" are actually any trigger, placeable or door that is trapped in oTarget's area.
  • oTarget:
  • nTrapDetected: if this is TRUE, the trap returned has to have been detected by oTarget.
  • Return type: object
  • Include file: nwscriptdefn
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