Djinni Wiki
(Adding categories)
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# [[Technical information]]
 
# [[Technical information]]
 
# [[:Category:File formats|File formats]]
 
# [[:Category:File formats|File formats]]
# [[:Category:Modding tools|Modding tools]]
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# [[Mod tools]]
 
'''[[:Category:Resources|Resources]]'''
 
'''[[:Category:Resources|Resources]]'''
# [[Location files]]
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# [[Locations]]
  +
# [[Witchers]]
# [[List of characters I]] - Geralt, humans I
 
  +
# [[Humans]]
# [[List of characters II]] - Humans II
 
  +
# [[Humanoids]]
# [[List of characters III]] - Humans III. humanoids, witchers
 
  +
# [[Monsters]]
# [[List of characters IV]] - Monsters, animals
 
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# [[Animals]]
# [[List of placeables]] (illustrated version)
 
# [[Item codes]]
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# [[Placeables]]
  +
# [[Items]]
# [[Appearance_-_model_name|Appearance - model name.]]
 
# [[Resources of modders]]
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# [[Appearance - model name]]
 
# [[Wp special near and wp special far]]
 
# [[Wp special near and wp special far]]
 
'''Creating assets'''
 
'''Creating assets'''
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# [[Exporting Animations]]
 
# [[Exporting Animations]]
 
# [[Lightmaps: Export and Generating]]
 
# [[Lightmaps: Export and Generating]]
  +
# [[Exporting from Blender]]
 
</div>
 
</div>
 
</div>
 
</div>
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<div style="float: left; width: 290px; padding: 0 15px">
 
<div style="float: left; width: 290px; padding: 0 15px">
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[[File:The Witcher Adventure Editor (Djinni)|290px]]
<youtube width="290" height="188">HvTA_SEF2NI</youtube>
 
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[[File:Full Combat Rebalance - Launch Trailer|290px]]
<youtube width="290" height="188">tx3RkflcaE0</youtube>
 
 
</div>
 
</div>
 
[[Category:D'jinni Wiki]]
 
[[Category:D'jinni Wiki]]

Latest revision as of 02:22, 20 June 2013

Editor

D'jinni

  1. Quick overview
  2. Folder structure and file formats
  3. Editor configuration
  4. Interface details
  5. FAQ

Areas

  1. Module and area creation
  2. Movement between areas
  3. Creation of passages between locations
  4. Maps of location
  5. Setting objects on locations
  6. Custom loadscreens

Characters

  1. Character templates
  2. Creation of new characters
  3. Creation of NPC files
  4. Create a monster template
  5. Spawn sets
  6. Spawn points
  7. Activating a spawnset
  8. Action points
  9. Creation of smith
  10. Character Generation System
  11. Change animation of character

Conversations

  1. Quest conversations
  2. Standard and cutscene conversations
  3. Entertainment in conversations
  4. Overheard conversations
  5. Dialogue with Voice files
  6. Camera Shots in Conversations

Quests

  1. Quests - let's start!
  2. Quest databases
  3. Create quest
  4. Adding a journal entry
  5. Quest System 101

Running and testing the game

  1. Assigning and adding files to a module
  2. Running a module
  3. Module testing
  4. Flag testing

Cutscenes

  1. Cutscene creation
  2. Editing CutScenes
  3. Cutscenes with Sex Cards

Various

  1. Store
  2. Shop
  3. Resting place
  4. Dice poker
  5. Special effects - quick tutorial