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function _SetPersonalAttitude (int nAttitude, object oTarget, object oSource)

as> Sets personal attitude of oSource to oTarget & vice versa

nAttitude - CN_ATTITUDE_FISTFIGHTER, CN_ATTITUDE_HOSTILE, CN_ATTITUDE_NEUTRAL, CN_ATTITUDE_FRIENDLY INTERNAL USE ONLY: Use AI_SetPersonalAttitude from inc_ai instead

  • Return type: void
  • Include file: nwscriptdefn
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