function SetStandardFactionReputation (int nStandardFaction, int nNewReputation, object oCreature=OBJECT_SELF)
Set how nStandardFaction feels about oCreature.
- nStandardFaction: STANDARD_FACTION_*
- nNewReputation: 0-100 (inclusive)
- oCreature :
- Return type: void
- Include file: nwscriptdefn